Play To Learn

Author: Sharon Boller
Publisher: Association for Talent Development
ISBN: 1562867725
Size: 36.89 MB
Format: PDF, Docs
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Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills.

The Gamification Of Learning And Instruction

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 1118096347
Size: 17.50 MB
Format: PDF, Docs
View: 275
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This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application.

The Gamification Of Learning And Instruction Fieldbook

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 111867443X
Size: 67.92 MB
Format: PDF, ePub, Mobi
View: 564
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Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a ...

Winning E Learning Proposals

Author: Karl M. Kapp
Publisher: J. Ross Publishing
ISBN: 9781932159042
Size: 26.54 MB
Format: PDF, ePub
View: 5688
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Winning E-Learning Proposals illustrates how to make significant profits in the competitive e-learning industry by revealing proven methods for preparing winning proposals.

The Multiplayer Classroom Designing Coursework As A Game

Author: Lee Sheldon
Publisher: Cengage Learning
ISBN: 1435458451
Size: 37.59 MB
Format: PDF, Docs
View: 3191
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Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game.

How People Learn

Author: Committee on Developments in the Science of Learning with additional material from the Committee on Learning Research and Educational Practice
Publisher: National Academies Press
ISBN: 0309070368
Size: 60.92 MB
Format: PDF
View: 6308
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This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning.

Gamify Your Classroom

Author: Matthew Farber
Publisher: Peter Lang Incorporated, International Academic Publishers
ISBN: 9781433135026
Size: 42.64 MB
Format: PDF, ePub, Docs
View: 246
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Regardless of your teaching discipline or grade level, whether you are new to game-based learning or if you have experience and want to take a deeper dive, this book will engage and reinvigorate the way you teach and how your students learn ...

Design Research On Learning And Thinking In Educational Settings

Author: David Yun Dai
Publisher: Routledge
ISBN: 1136956301
Size: 18.28 MB
Format: PDF, ePub, Mobi
View: 4226
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In Ito and her colleague's threeyear ethnographic study (2010), they report that
playing video games with friends and family ... claim that welldesigned games
are effective learning environments, we need to examine if and how people learn
in ...

Interface Design For Learning

Author: Dorian Peters
Publisher: New Riders
ISBN: 0133365514
Size: 73.20 MB
Format: PDF, Docs
View: 2606
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Packed with over 100 evidence-based strategies, in this book you’ll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through ...